Elden Ring Powerful Mod (2024)

Hi, I have combined some regulations mod files for elden ring and I also tweaked some of it's values to play how I want. Hope you enjoy it. I have made a description to try to explain the changes that I made.

I finished the mod before the dlc and now, after the dlc I remade all the changes that I made, but I combined the mods that were updated. I will explain the mods that I combined before the dlc just for transparency sake and then I will show a list of the mods that I combined after the dlc and it's working on the dlc.

Mods that I combined BEFORE THE DLC:
Unlocked Flasks of Cerulean Tears (author name is yakuzadeso)
https://www.nexusmods.com/eldenring/mods/378
Permanent Lantern(author name isLucySnoozy)
https://www.nexusmods.com/eldenring/mods/3187?tab=files
Crimson Amber Easy Mode - Boost Damage Defense Runes Item Discovery(author name isLazyButtons)
https://www.nexusmods.com/eldenring/mods/207
Detailed Item Descriptions(author name isDziggy)
https://www.nexusmods.com/eldenring/mods/1356
All Weapons Buffable and All Ashesof War Usable(author name isdeleted135534378)
https://www.nexusmods.com/eldenring/mods/4193
Cosmetic Phantom Colors – Aspects(author name isDweet)
(The names and the descriptions of the cosmetic items are unredeable)
https://www.nexusmods.com/eldenring/mods/1493
Mods that Icombined AFTER THE DLC:
UnlockedFlasks of Cerulean Tears (author name is yakuzadeso)
https://www.nexusmods.com/eldenring/mods/378
CrimsonAmber Easy Mode - Boost Damage Defense Runes Item Discovery (author name is
LazyButtons)
https://www.nexusmods.com/eldenring/mods/207
Oldboyc'sSpell Rework (author name is OLDBOYC) (I only copied the tutorial on her
youtube video for SOME spells, not all)
https://www.nexusmods.com/eldenring/mods/5113

Spells changes:


All spells cost 1 memory slot.

Lithany of Proper Death deals more damage, so now it's a little more useful against enemies that aren't undead.
Radagon’s Ring of Light deals more damage.
Elden Stars deals more damage and the bullet is faster and more homing/hominger/hominging.
Stars of Ruin deals more damage.
Glintstone Stars deals more damage.
Crystal Barrage deals more damage.
Comet Azur deals more damage (UNTESTED - MIGHT BE TOO MUCH OP)
Wrath of Gold, Zamor Ice Storm, Briars of Sin and Explosive Ghostflame has their radius increased up to 20.
Death Lightning has it's radius increased to 10.
Crystal Burst has more homing angle so the bullets focus on a point.
Rennala's and Ranni's Full Dark Moon have their bullet speed increased.
Oracle Bubbles and Great Oracular Bubble have their bullet speed increased.

Spell tools changes:

Glintstone Staffs

-Glintstone Staff: No changes.
-Crystal: 94 power changed to 95.
-Gelmir Glintstone Staff: 40int/40faith power changed to 60/60.
-Demi-Human Queen Staff: 75 power changed to 80.
-Carian Regal Scepter: 96 power changed to 120 and enables the use of incantations.
-Digger Staff: 76 power changed to 80
-Astrologer Staff: 89 power changed to 90
-Carian Glintblade Staff: 88 power changed to 90
-Prince of Death Staff: 58int/58faith power changed to 60/60 and enables theuse of incantations.
-Albinauric Staff: 30int/70arc power changed to 10/100 and also enables the use of incantations.
-Academy Glintstone Staff: 91 power changedto 95.
-Carian Glintstone Staff: 85 power changed to 90.
-Azur Glintstone Staff: 92 power changed to 110.
-Lusat Glintstone Staff: No changes.
-Meteorite Staff: 192 power changed to 200.
-Guilty Staff: 76faith power changed to 100 and enables incantations.
-Rotten Crystal Staff: 93 power changed to 95.
-Loss of Staff: 84 power changed to 85.

Sacred Seals

-Finger Seal: 83 power changed to 85.
-Godslayer Seal: 85 power changed to 95.
-Giant Seal: 77 power changed to 95.
-Gravel Stone Seal: 81 power changed to 95.
-Cawlmark Seal: 40faith/40str power changed to 50/50.
-Golden Order Seal: 53faith/53int power changed to 60/60 and enables theuse of sorceries.
-Erdtree Seal: 89 power changed to 100.
-Dragon Comunion Seal: 30faith/75arc power changed to 30/100.
-Frenzied Flame Seal:
20str/20dex/20int/40faith power changed to 25str/25dex/25int/50faith/25arc and enables the use of sorceries

Item changes:

Arrows can be stacked up to 250.
Greatarrows can be stacked up to 250
Cracked Pots, Ritual Pots, Hefty Pots and Perfume bottles can be stacked up to 500.
Flask of cerulean tears is infinite.
Flask of Physicks and Tears have their duration buffed by 10x times.
The Opaline Bubbletear has the duration increased but the effect is only once time only, like in vainilla.
The Crimson Bubbletear has the duration increased but the effect isonly once time only, like in vainilla.
Buff items, like exalted flesh, greases or turtle pickled neck have their duration buffed by 10x times.
Equipment requires half the normal smithing stones to (be upgraded.)/(get an upgrade.).

Weapons changes:

Almost all ash of war buffs have the duration increased by 10x times.
Barrage Ash of War shots 3 arrows instead of 1.
Through and Through Ash of War shots 3 Greatarrows instead of 1.
Spell tools special conditional damage buffs like the crystal stuff or the carian stuffs is all increased by
20%.
Weapons that restore hp or fp on kill have been buffed at the same amount or similar of that of the tankers cameo, in case of hp, and the ancestral's spirit's horn's for fp.

Armor changes:

The bracers and the greaves of the Banished knight Set are invisible, have tons of poise, have 10 in all the defenses and 50 in all the resistances.
The bracers and the greaves of the Chain Set are invisible, have tons of poise, have 5 in all the defenses and 20 in all the resistances.
The Radiant Gold Mask now gives 10 points in faith, mind and intelligence, gives an extra 20% to your fp, has the
extra spell damage increased to 1.2.
The Snow Witch Hat now gives 5 points in mind, intelligence and arcane and has the extra damage increased to
1.2.
The Silver Tear Mask helmet now gives 10 points to arcane and doesn’t reduce your attack.
The Albinauric Mask now gives 5 points to arcane and doesn’t give any penalty to the flask hp restoration.
The Jar helmet now has the extra damage from throwing pots increased to 1.5 and is invisible.
The Lusat Glintstone Crown now gives 5 points in intelligence and mind, gives an extra 10%
points to fp and all the extra spell damage is increased to 1.2.
The Azur Glintstone Crown now gives 5 points in intelligence and mind, gives an extra 10% points to fp and all the
extra spell damage is increased to 1.2.
The Alberich set has the extra spell damage increased to 1.5 and the hat gives 5 points to vigor and arcane.
The Spellblade’s set has the extra damage increased to 1.5.
The Briar set has the extra damage increased.
The Shining Horned Headband has the extra damage increased to 1.5.
The Godskin Noble Robe has the extra damage increased to 1.5.
The Crucible Axe and Tree sets have the extra damage increased to 1.5.
The Royal Remains Set now activates at 20% or lower and each piece restores 5hp.
The Envoy Crown has the extra damage increased to 1.5.
The Okina mask now gives 5 to dex.
The heal of the Deathbed Dress is now 10 hp points.
The Perceptor Big Hat now gives 5 points to mind and doesn’t remove stamina.
The Mask of Confidence now gives 5 points to arcane.
The Raptor Black Feathers now increase the jumping damage to 1.20.
The Omen set now has the extra damage increased to 1.5.
The Twinsage Glintstone Crown now gives 10 points in intelligence, doesn’t reduce your health and stamina.
The Olivinus Glintstone Crowns now gives 5 points in intelligence, doesn’t reduce your health.
The Lazuli Glintstone Crowns now gives 5 points in intelligence and dexterity, doesn’t reduce your health.
The Karolos Glintstone Crowns now gives 5 points in intelligence and mind, doesn’t reduce your stamina.
The Witch Glintstone Crowns now gives 5 points in intelligence and arcane, doesn’t reduce your stamina.
The Hierodas Glintstone Crown now gives 5 points in intelligence and endurance, doesn’t reduce your health.
The Helma Glintstone Crowns now gives 5 points in intelligence and strength, doesn’t reduce your health.
The Greathood now gives 5 points in Intelligence and Faith and doesn’t reduce your health.
Queen's Crescent Crown now gives 10 points in intelligence, mind, dexterity, faith and arcane and gives an extra
50% to your fp and sorceries and incantations now do a 10% more damage.

Shop changes:
Weapons and shields, crafting materials, lost ashes of war, stone sword keys, larval tears, ritual pots, cracked pots, perfume bottles and hefty pots are infinite and have their price adjusted.
Some merchants have ammunition that could only be found when dropped by enemies, like golem graetarrows on the
merchant of mt. gelmir or spiritflame arrows on the merchant of siofra river.
Honorable mention is Kale, wich now sells an infinite amount of soap and erdleafs flowers, rowa
fruit at an affordable price, a lantern and the chainmail armor, the cracked pot and the crafting kit are cheapier.
Mooore, in the dlc, sells an infinite ammount of Hefty Pots.

Recipe Crafting andcooking changes:
All recipes costs 1 erdleaf flower.

Talisman changes:
Crimson Amber Medallion:
+10 to all Main stats (vigor, int,etc).
+10% bonus HP, FP and Stamina.
+5 HP regen per second.
+5 FP regen per second.
+10 stamina regen per second.
+20% damage reduction against all damage types.
+20% damage with all weapons and spells.
+100 resistance to poison, scarlet rot, hemorrhage, blight, frostbite, sleep and madness.
+200 item discovery.
+100% Rune Gain.
+100% Maximum Equipment load.
+100% poise from worn armor.
+50 fake DEX casting speed (quickens casting animation).
+1000% incantation/sorcery buffduration (10x duration).
2 extra memory slots.
Fp consumption of skills and spells halved.
Crimson Amber Medallion +1:
The same than the regular version but +15% bonus HP, FP and Stamina, and +15 stamina regen per second.
Crimson Amber Medallion +2:
The same than the regular version but +20% bonus HP, FP and Stamina, and+20 stamina regen per second.
Crimson Amber Medallion +2:
The same than the regular version but +25% bonus HP, FP and Stamina, and+25 stamina regen per second.

Cerulean Amber Medallion:
+10% bonus to FP.
Cerulean Amber Medallion +1:
+15% bonus to FP.
Cerulean Amber Medallion +2:
+20% bonus to FP.

Viridian Amber Medallion:
+10% bonus to Stamina.
Viridian Amber Medallion +1:
+15% bonus to Stamina.
Viridian Amber Medallion +2:
+20% bonus to Stamina.

Crimson Seed Talisman:
Boosts HP restoration from the Flask of Crimson Tears by 50%.
Cerulean Seed Talisman:
Boosts FP restoration from the Flask of Cerulean Tears by 50%.

Arsenal Charm +1:
+20% max equip load.
Great-Jar's Arsenal:
+25% max equip load.

Erdtree's Favor:
+5% bonus HP.
+5% bonus Stamina.
+5% bonus FP.
+5% max equip load.
+5 stamina regen per second.
Erdtree's Favor +1:
+10% bonus HP.
+10% bonus Stamina.
+10% bonus FP.
+10% max equip load.
+10 stamina regen per second.
Erdtree's Favor +2:
+15% bonus HP.
+15% bonus Stamina.
+15% bonus FP.
+15% max equip load.
+15 stamina regen per second.

Radagon and Marika seals:
No penaly and buffed. +3 and +5 changed to +5 and +10

Starcourse, Prothesis, Stargazer, Two fingers Heirloom:
+5 to the relevant stats changed to +10

Silver Scarab:
+500 item discovery.
Gold Scarab:
+100% Rune Gain.

Green Turtle Talisman:
+10 stamina regen per second.

Stalwart Horn Charm:
+200 resistance to, hemorrhage and frostbite.
Stalwart Horn Charm+1:
+400 resistance to, hemorrhage and frostbite.
Immunizing Horn Charm:
+200 resistance to poison andscarlet rot.
Immunizing Horn Charm+1:
+400 resistance to poison andscarlet rot.
Clarifying Horn Charm:
+200 resistance to sleep andmadness.
Clarifying Horn Charm +1:
+400 resistance to sleep andmadness.
Mottled Necklace:
+100 resistance to poison, scarletrot, hemorrhage, blight, frostbite, sleep, madness and deathblight.
Mottled Necklace+1:
+200 resistance to poison, scarletrot, hemorrhage, blight, frostbite, sleep, madness and deathblight.
Prince of Death'sPustule:
+200 resistance to deathblight.
Prince of Death'sCyst:
+400 resistance to deathblight.

Shard of Alexander:
Greatly boosts the attack power of Skills by +20%.

Magic Scorpion Charm:
Increases Magic Damage by 25% and itdoesn’t increase the damage taken.
Lightning Scorpion Charm:
Increases Lightning Damage by 25%and it doesn’t increase the damage taken.
Fire Scorpion Charm:
Increases Fire Damage by 25% and itdoesn’t increase the damage taken.
Sacred Scorpion Charm:
Increases Holy Damage by 25% and itdoesn’t increase the damage taken.

Red-Feathered Branch sword:
Raises attack power by 50% when HPis below 20%.

Ritual Sword Talisman:
Raises attack power by 20% when HPis at maximum.
Spear Talisman:
Increases thrusting weapon counterattack damage by 20%.
Hammer Talisman:
Increases Stamina damage against blocking enemies by 50%.
Dagger Talisman:
Increases Critical Damage by 50%.
Twinblade Talisman:
Increases damage of final hit in attack chain by 50%.
Axe Talisman:
Increases Charge Attack damage by 50%.
Lance Talisman:
Increases damage of attacks while on horseback by 20%.
Arrow's Sting Talisman:
Raises attack power of Arrows/Bolts by 20%.
Claw Talisman:
Increases jump attack damage by 20%.
Roar Medallion:
Increases the damage of roars and breath attacks by 20%.
Graven-School Talisman:
Raises potency of Sorceries by 10%.
Graven-Mass Talisman:
Raises potency of Sorceries by 15%.
Faithful's Canvas Talisman:
Raises potency of Incantations by 10%.
Flock's Canvas Talisman:
Raises potency of Incantations by 15%.
Primal Glintstone Blade:
No reduction of health.

Godfrey Icon:
Raises attack power of charged Spells andSkills by 20%.

Dragoncrest Shield Talisman +1:
Reduces physical damage to 15%.
Dragoncrest Shield Talisman +2:
Reduces physical damage to 20%.
Dragoncrest Greatshield Talisman:
Reduces physical damage to 25%.
Spelldrake Talisman:
Reduces magic damage to 15%.
Spelldrake Talisman+1:
Reduces magic damage to 20%.
Spelldrake Talisman+2:
Reduces magic damage to 25%.
Flamedrake Talisman:
Reduces fire damage to 15%.
Flamedrake Talisman+1:
Reduces fire damage to 20%.
Flamedrake Talisman+2:
Reduces fire damage to 25%.
Boltdrake Talisman:
Reduces lightning damage to 15%.
Boltdrake Talisman+1:
Reduces lightning damage to 20%.
Boltdrake Talisman+2:
Reduces lightning damage to 25%.
Haligdrake Talisman:
Reduces holy damage to 15%.
Haligdrake Talisman+1:
Reduces holy damage to 20%.
Haligdrake Talisman+2:
Reduces holy damage to 25%.
Pearldrake Talisman:
Reduces elemental damage to 10%.
Pearldrake Talisman+1:
Reduces elemental damage to 15%.
Pearldrake Talisman+2:
Reduces elemental damage to 20%.

Blessed DewTalisman:
+5 HP regen per second.

Taker's Cameo:
Each kill restores restores 5% + 50HPs.

Ancestral Spirit'sHorn :
Each kill restores 10 fps.

INSTALATION
In order to install it, extract the contents of the compressed file (the regulation.bin) to the "mod" folder of the "mod engine 2 folder". It should look like this: "...\ELDEN RING\Mod Engine 2 Folder\mod".

To uninstall it, simply delete the regulation.bin file

Elden Ring Powerful Mod (2024)
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